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How many copies did Farmer's Life sell?

Estimated copies sold
≈ 69k–113k
$381k–$1.0M after Steam's cut $692k–$1.6M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Farmer's Life and predicted how it would do from its 8 similar games. Every figure here, including Farmer's Life's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 65k–287k
best case 16.0M (Palworld)
Games like Farmer's Life

A typical game among these

≈ 65k–287k copies

≈ $455k–$2.0M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Agriculture (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Palworld at ≈ 12.2M–19.8M copies, ≈ $100.5M–$270.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 661 to 469k.
The genre you'd be entering
These games
The similar games share Agriculture (3 of 8) and Crafting (3 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30. The breakout hits carry Creature Collector + Online Co-Op + Co-op; a typical game here doesn't.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Palworld
2026
Est. copies
≈ 12.2M–19.8M
106x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
The Farmer Was Replaced
2025
Est. copies
≈ 239k–389k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$658k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
ProgrammingAutomation
Spirit of the Island
2022
Est. copies
≈ 47k–77k
SteamSpy 20k–50k
Est. revenue
$195k–$524k after Steam's cut $354k–$806k before Steam's cut
$14.99
2k reviews
Mixed
Family FriendlyRelaxing
Flotsam
2025
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$793k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Early AccessSingleplayer
Song Of The Prairie
2024
Est. copies
≈ 38k–61k
SteamSpy 50k–100k
Est. revenue
$207k–$558k after Steam's cut $377k–$858k before Steam's cut
$19.99
2k reviews
Mostly Positive
Farming SimLife Sim
Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
5.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
26k reviews
Very Positive
Early AccessHistorical
Len's Island
2025
Est. copies
≈ 198k–321k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before Steam's cut
$24.99
8k reviews
Mostly Positive
Open World Survival CraftFarming
Pure Farming 2018
2018
Est. copies
≈ 52k–85k
SteamSpy 200k–500k
Est. revenue
$286k–$769k after Steam's cut $520k–$1.2M before Steam's cut
$19.99
2k reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.