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How many copies did Song Of The Prairie sell?

Estimated copies sold
≈ 37k–59k
$201k–$540k after Steam's cut $365k–$831k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Song Of The Prairie out and predicted the genre from its 8 similar games. Every figure here, including Song Of The Prairie's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 826k–1.1M
best case 53.8M (Stardew Valley)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 826k–1.1M copies
≈ $6.3M–$12.4M after Steam's cut
from ~29k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (7 of 8) and Life Sim (7 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Agriculture + Pixel Graphics + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
36x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Travellers Rest
2020
Est. copies
≈ 468k–760k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$17.99
18k reviews
Very Positive
Life SimPixel Graphics
Coral Island
2023
Est. copies
≈ 654k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before the cut
$29.99
27k reviews
Very Positive
Farming SimLife Sim
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M after Steam's cut $19.1M–$43.4M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Fields of Mistria
2024
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.1M after Steam's cut $4.8M–$11.0M before the cut
$13.99
29k reviews
Overwhelmingly Positive
Early AccessFarming Sim
Potion Craft: Alchemist Simulator
2022
Est. copies
≈ 1.1M–1.7M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
$19.99
44k reviews
Very Positive
CraftingSingleplayer
My Time at Sandrock
2023
Est. copies
≈ 691k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.4M after Steam's cut $13.8M–$31.5M before the cut
$39.99
29k reviews
Very Positive
Life SimBuilding
Sun Haven
2023
Est. copies
≈ 605k–983k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before the cut
$24.99
25k reviews
Very Positive
Farming SimPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.