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How many copies did Let's Go! Skiing VR sell?

Estimated copies sold
≈ 403–655
$553–$1k after Steam's cut $1k–$2k before Steam's cut
from 14 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Let's Go! Skiing VR and predicted how it would do from its 8 similar games. Every figure here, including Let's Go! Skiing VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 41k–247k
best case 2.8M (Gorilla Tag)
Games like Let's Go! Skiing VR

A typical game among these

≈ 41k–247k copies

≈ $274k–$963k after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Gorilla Tag at ≈ 2.1M–3.5M copies, ≈ $11.7M–$31.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 393 to 22k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and 3D Platformer (2 of 8).
The winners
Winners here lead with VR + Psychological Horror, priced around $20.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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IndieAction
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VRAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.