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How many copies did Kukoro: Stream chat games sell?

Estimated copies sold
≈ 24k–40k
$33k–$90k after Steam's cut $61k–$138k before the cut
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kukoro: Stream chat games out and predicted the genre from its 8 similar games. Every figure here, including Kukoro: Stream chat games's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 145k–436k
best case 29.5M (Among Us)
The Social Deduction genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 145k–436k copies
≈ $834k–$1.9M after Steam's cut
from ~5k reviews
Best case
≈ 22.5M–36.5M copies
Among Us · ≈ $30.8M–$82.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Social Deduction (3 of 8) and 4 Player Local (2 of 8).
The winners
Winners here lead with Social Deduction + Space, priced around $5. The breakout hits carry Space + Survival + 2D; a typical game here doesn't.
The era
The games you compared span 2011 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Among Us 3D: VR
2022
Est. copies
≈ 66k–108k
SteamSpy 100k–200k
Est. revenue
$182k–$489k after Steam's cut $331k–$753k before the cut
$9.99
3k reviews
Mostly Positive
VRMultiplayer
Among Us
2018
Est. copies
≈ 22.5M–36.5M
135x vs typical
SteamSpy 20M–50M
Est. revenue
$30.8M–$82.9M after Steam's cut $56.1M–$127.5M before the cut
$4.99
739k reviews
Very Positive
MultiplayerSocial Deduction
First Class Trouble
2021
Est. copies
≈ 108k–175k
SteamSpy 100k–200k
Est. revenue
$445k–$1.2M after Steam's cut $809k–$1.8M before the cut
$14.99
4k reviews
Mostly Positive
Social DeductionFunny
Pummel Party
2018
Est. copies
≈ 1.7M–2.8M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$7.2M–$19.4M after Steam's cut $13.1M–$29.8M before the cut
$14.99
58k reviews
Very Positive
MultiplayerFunny
Biped
2020
Est. copies
≈ 294k–478k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
11k reviews
Very Positive
Character CustomizationEmotional
Party Panic
2017
Est. copies
≈ 119k–194k
SteamSpy 200k–500k
Est. revenue
$557k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$16.99
3k reviews
Mostly Positive
Multiplayer4 Player Local
The Tiny Bang Story
2011
Est. copies
≈ 345k–561k
SteamSpy 2M–5M
Est. revenue
$473k–$1.3M after Steam's cut $861k–$2.0M before the cut
$4.99
7k reviews
Very Positive
Point & ClickPuzzle
Squirrel Sphere
2018
Est. copies
≈ 821–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
27 reviews
Positive
ColorfulController

Sizing up your own game? See what its genre can realistically do before you build it.