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How many copies did My Waifu Is A Tank Girl! 💕 sell?

Estimated copies sold
≈ 5k–8k
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
from 200 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid My Waifu Is A Tank Girl! 💕 and predicted how it would do from its 8 similar games. Every figure here, including My Waifu Is A Tank Girl! 💕's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 878k–993k
best case 12.8M (Assetto Corsa)
Games like My Waifu Is A Tank Girl! 💕

A typical game among these

≈ 878k–993k copies

≈ $2.9M after Steam's cut

from ~17k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Assetto Corsa at ≈ 9.8M–15.9M copies, ≈ $53.8M–$144.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Racing (5 of 8) and Automobile Sim (4 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $25. The breakout hits carry Action; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.8M–15.9M
11x vs typical
SteamSpy 5M–10M
Est. revenue
$53.8M–$144.6M after Steam's cut $97.8M–$222.5M before Steam's cut
$19.99
175k reviews
Very Positive
RacingAutomobile Sim
Cat Goes Fishing
2015
Est. copies
≈ 808k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$6.99
17k reviews
Very Positive
FishingCats
World of Warships
2017
Est. copies
≈ 5.4M–8.8M
9.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
157k reviews
Mostly Positive
Free to PlayNaval Combat
The Crewâ„¢ 2
2018
Est. copies
≈ 3.0M–4.9M
6.0x vs typical
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.2M after Steam's cut $45.5M–$103.4M before Steam's cut
$29.99
100k reviews
Mostly Positive
RacingOpen World
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
5.4x vs typical
SteamSpy 2M–5M
Est. revenue
$14.4M–$38.6M after Steam's cut $26.1M–$59.4M before Steam's cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
F1® 22
2022
Est. copies
≈ 634k–1.0M
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Mixed
RacingImmersive Sim
Project CARS
2015
Est. copies
≈ 705k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
14k reviews
Mostly Positive
RacingSimulation

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