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How many copies did Bakemono - Demon Brigade Tenmen Unit 01 sell?

Estimated copies sold
≈ 570–927
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
from 23 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bakemono - Demon Brigade Tenmen Unit 01 and predicted how it would do from its 8 similar games. Every figure here, including Bakemono - Demon Brigade Tenmen Unit 01's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74k–136k
best case 6.5M (METAL GEAR RISING: REVENGEANCE)
Games like Bakemono - Demon Brigade Tenmen Unit 01

A typical game among these

≈ 74k–136k copies

≈ $293k–$2.7M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: METAL GEAR RISING: REVENGEANCE at ≈ 5.0M–8.1M copies, ≈ $41.1M–$110.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 200 to 4k.
The genre you'd be entering
These games
The similar games share Hack and Slash (7 of 8) and Robots (5 of 8).
The winners
Winners here lead with Hack and Slash + Spectacle fighter, priced around $30. The breakout hits carry Spectacle fighter + Swordplay + Third Person; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.