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How many copies did Candy Disaster - Tower Defense sell?

Estimated copies sold
≈ 8k–14k
$32k–$87k after Steam's cut $59k–$133k before Steam's cut
from 338 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Candy Disaster - Tower Defense and predicted how it would do from its 8 similar games. Every figure here, including Candy Disaster - Tower Defense's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 552k–1.1M
best case 27.3M (The Forest)
Games like Candy Disaster - Tower Defense

A typical game among these

≈ 552k–1.1M copies

≈ $6.1M–$17.0M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 4k to 16k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (5 of 8) and Open World (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Crafting; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Hundred Line -Last Defense Academy-
2025
Est. copies
≈ 216k–351k
SteamSpy 200k–500k
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.2M before Steam's cut
$69.99
9k reviews
Very Positive
Multiple EndingsStory Rich
HUMANKIND™
2021
Est. copies
≈ 715k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before Steam's cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Total War: ATTILA
2015
Est. copies
≈ 1.8M–3.0M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.3M after Steam's cut $18.4M–$41.9M before Steam's cut
$19.99
38k reviews
Very Positive
StrategyHistorical
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 625k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$34.99
21k reviews
Very Positive
StrategyRPG
Wartales
2023
Est. copies
≈ 899k–1.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before Steam's cut
$34.99
36k reviews
Very Positive
RPGOpen World
The Forest
2018
Est. copies
≈ 20.8M–33.7M
33x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Turmoil
2016
Est. copies
≈ 673k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before Steam's cut
$12.99
16k reviews
Very Positive
ManagementMining
The Matchless Kungfu
2024
Est. copies
≈ 197k–320k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$19.99
8k reviews
Mostly Positive
Open WorldMartial Arts

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