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wishvane

How many copies did The Hundred Line -Last Defense Academy- sell?

Estimated copies sold
≈ 205k–333k
$3.4M–$9.1M after Steam's cut $6.1M–$14.0M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Hundred Line -Last Defense Academy- out and predicted the genre from its 8 similar games. Every figure here, including The Hundred Line -Last Defense Academy-'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–3.3M
best case 4.2M (Persona 5 Royal)
The Anime genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.7M–3.3M copies
≈ $9.2M–$23.3M after Steam's cut
from ~69k reviews
Best case
≈ 3.2M–5.3M copies
Persona 5 Royal · ≈ $53.4M–$143.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with JRPG + Story Rich, priced around $60.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Visual NovelHistorical
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≈ 1.4M–2.2M
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Persona 4 Golden
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≈ 2.3M–3.7M
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JRPGGreat Soundtrack
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Est. copies
≈ 3.2M–5.3M
2.0x vs typical
SteamSpy 2M–5M
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Volcano Princess
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≈ 1.2M–1.9M
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Life SimMultiple Endings
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2020
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≈ 963k–1.6M
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$9.3M–$24.9M after Steam's cut $16.8M–$38.3M before the cut
$34.99
36k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.