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How many copies did Date Night Bowling sell?

Estimated copies sold
≈ 446–725
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 18 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Date Night Bowling and predicted how it would do from its 8 similar games. Every figure here, including Date Night Bowling's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10.8M–36.0M
best case 57.1M (Stardew Valley)
Games like Date Night Bowling

A typical game among these

≈ 10.8M–36.0M copies

≈ $83.3M–$152.9M after Steam's cut

from ~286k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Simulation (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (3 of 8) and Anime (2 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2020. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Undertale
2015
Est. copies
≈ 16.8M–27.2M
SteamSpy 5M–10M
Est. revenue
$46.0M–$123.8M after Steam's cut $83.7M–$190.4M before Steam's cut
$9.99
343k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.7M–$136.4M after Steam's cut $92.3M–$209.9M before Steam's cut
$19.99
222k reviews
Overwhelmingly Positive
FPSGore
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
PewDiePie: Legend of the Brofist
2015
Est. copies
≈ 82k–134k
too small to compare
SteamSpy 50k–100k
Est. revenue
$181k–$486k after Steam's cut $329k–$747k before Steam's cut
$7.99
2k reviews
Very Positive
MemesPixel Graphics
AVATARIKA
2017
Est. copies
≈ 7k–12k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
214 reviews
Mixed
Free to PlaySexual Content
Doki Doki Literature Club!
2017
Est. copies
≈ 7.9M–12.8M
SteamSpy 5M–10M
Est. revenue
Free
Free
229k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.