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How many copies did Chair F*cking Simulator sell?

Estimated copies sold
≈ 28k–45k
$15k–$41k after Steam's cut $28k–$63k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chair F*cking Simulator and predicted how it would do from its 8 similar games. Every figure here, including Chair F*cking Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10.1M–23.0M
best case 57.1M (Stardew Valley)
Games like Chair F*cking Simulator

A typical game among these

≈ 10.1M–23.0M copies

≈ $97.5M–$533.5M after Steam's cut

from ~343k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Sci-fi (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 42k reviews in their first month; the range was 16k to 326k.
The genre you'd be entering
These games
The similar games share Sci-fi (3 of 8) and Exploration (2 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $15.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2020. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Undertale
2015
Est. copies
≈ 16.8M–27.2M
SteamSpy 5M–10M
Est. revenue
$46.0M–$123.8M after Steam's cut $83.7M–$190.4M before Steam's cut
$9.99
343k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.8M
SteamSpy 5M–10M
Est. revenue
$302.7M–$813.9M after Steam's cut $550.4M–$1252.2M before Steam's cut
$59.99
441k reviews
Very Positive
Souls-likeDark Fantasy
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.6M
SteamSpy 5M–10M
Est. revenue
$58.7M–$158.0M after Steam's cut $106.8M–$243.0M before Steam's cut
$29.99
287k reviews
Overwhelmingly Positive
FPSMechs
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Hades
2020
Est. copies
≈ 7.7M–12.5M
SteamSpy 5M–10M
Est. revenue
$52.9M–$142.2M after Steam's cut $96.1M–$218.7M before Steam's cut
$24.99
310k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite

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