Sign in
wishvane

How many copies did Chair F*cking Simulator sell?

Estimated copies sold
≈ 29k–48k
$16k–$43k after Steam's cut $29k–$67k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chair F*cking Simulator out and predicted the genre from its 8 similar games. Every figure here, including Chair F*cking Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10.6M–21.6M
best case 53.8M (Stardew Valley)
The Sci-fi genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 10.6M–21.6M copies
≈ $102.5M–$501.5M after Steam's cut
from ~331k reviews
Best case
≈ 41.0M–66.6M copies
Stardew Valley · ≈ $169.0M–$454.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (3 of 8) and Exploration (2 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $15.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.5M–49.6M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$41.9M–$112.5M after Steam's cut $76.1M–$173.1M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Undertale
2015
Est. copies
≈ 15.4M–25.0M
SteamSpy 5M–10M
Est. revenue
$42.2M–$113.4M after Steam's cut $76.7M–$174.5M before the cut
$9.99
331k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
DARK SOULS™ III
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$288.9M–$776.8M after Steam's cut $525.3M–$1195.1M before the cut
$59.99
438k reviews
Very Positive
Souls-likeDark Fantasy
Titanfall® 2
2020
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
$61.7M–$165.9M after Steam's cut $112.2M–$255.3M before the cut
$29.99
283k reviews
Overwhelmingly Positive
FPSMechs
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Hades
2020
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
$55.6M–$149.4M after Steam's cut $101.0M–$229.8M before the cut
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.