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How many copies did International Space Banana sell?

Estimated copies sold
≈ 3k–5k
$817–$2k after Steam's cut $1k–$3k before Steam's cut
from 121 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid International Space Banana and predicted how it would do from its 8 similar games. Every figure here, including International Space Banana's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 107k–144k
best case 176k (Star Trucker)
Games like International Space Banana

A typical game among these

≈ 107k–144k copies

≈ $608k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Star Trucker at ≈ 134k–217k copies, ≈ $920k–$2.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 391 to 3k.
The genre you'd be entering
These games
The similar games share Space Sim (7 of 8) and Space (6 of 8).
The winners
Winners here lead with Transportation + Space Sim, priced around $25.
When they shipped
The similar games span 2011 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mars Horizon
2020
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
$422k–$1.1M after Steam's cut $768k–$1.7M before Steam's cut
$19.99
3k reviews
Very Positive
ManagementSpace
Lightracer Spark
2023
Est. copies
≈ 25k–41k
too small to compare
SteamSpy 100k–200k
Est. revenue
$90k–$242k after Steam's cut $164k–$373k before Steam's cut
$12.99
1k reviews
Very Positive
RPGSci-fi
Sins of a Solar Empire: Trinity®
2011
Est. copies
≈ 52k–84k
too small to compare
SteamSpy 100k–200k
Est. revenue
$142k–$382k after Steam's cut $258k–$587k before Steam's cut
$9.99
818 reviews
Mostly Positive
4XPvP
Star Trucker
2024
Est. copies
≈ 134k–217k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$920k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$24.99
5k reviews
Mostly Positive
TransportationSpace Sim
ΔV: Rings of Saturn
2023
Est. copies
≈ 86k–140k
SteamSpy 100k–200k
Est. revenue
$237k–$637k after Steam's cut $431k–$980k before Steam's cut
$9.99
3k reviews
Very Positive
SpaceSci-fi
EarthX
2023
Est. copies
≈ 23k–37k
too small to compare
SteamSpy 20k–50k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before Steam's cut
$9.99
921 reviews
Very Positive
SimulationIndie
Space Colony: Steam Edition
2015
Est. copies
≈ 32k–53k
too small to compare
SteamSpy 20k–50k
Est. revenue
$134k–$360k after Steam's cut $243k–$553k before Steam's cut
$14.99
665 reviews
Very Positive
Reentry - A Space Flight Simulator
2025
Est. copies
≈ 34k–55k
too small to compare
SteamSpy 100k–200k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$34.99
1k reviews
Overwhelmingly Positive
Early AccessSpace

Sizing up your own game? See how many copies games in its genre usually sell before you build it.