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How many copies did Fly Corp sell?

Estimated copies sold
≈ 85k–138k
$350k–$941k after Steam's cut $636k–$1.4M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fly Corp and predicted how it would do from its 8 similar games. Every figure here, including Fly Corp's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 30k–524k
best case 1.2M (Transport Fever 2)
Games like Fly Corp

A typical game among these

≈ 30k–524k copies

≈ $54k–$1.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Transport Fever 2 at ≈ 950k–1.5M copies, ≈ $10.4M–$28.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 147 reviews in their first month; the range was 3 to 2k.
The genre you'd be entering
These games
The similar games share Management (8 of 8) and Time Management (6 of 8).
The winners
Winners here lead with Simulation + Management, priced around $40.
When they shipped
The similar games span 2019 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Chaser's Voyage
2025
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before Steam's cut
$19.99
6 reviews
6 user reviews
Early AccessFlight
Air Traffic: Greenlight
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before Steam's cut
$7.99
201 reviews
Very Positive
Time ManagementFlight
Transport Fever 2
2019
Est. copies
≈ 950k–1.5M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before Steam's cut
$39.99
33k reviews
Very Positive
SimulationStrategy
Aviation Manager
2022
Est. copies
≈ 273–443
too small to compare
SteamSpy under 20k
Est. revenue
$450–$1k after Steam's cut $818–$2k before Steam's cut
$5.99
11 reviews
Mostly Negative
Time ManagementStrategy
Papa's Freezeria Deluxe
2023
Est. copies
≈ 331k–538k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$546k–$1.5M after Steam's cut $992k–$2.3M before Steam's cut
$5.99
13k reviews
Overwhelmingly Positive
CookingTime Management
Rail Route
2024
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$449k–$1.2M after Steam's cut $817k–$1.9M before Steam's cut
$24.99
3k reviews
Very Positive
BuildingManagement
OpenTTD
2021
Est. copies
≈ 422k–686k
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
SimulationBuilding
Puffin Planes
2024
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before Steam's cut
$11.99
358 reviews
Very Positive
FlightTime Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.