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How many copies did Unscripted sell?

Estimated copies sold
≈ 50–81
$96–$257 after Steam's cut $175–$396 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Unscripted and predicted how it would do from its 8 similar games. Every figure here, including Unscripted's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–38k
best case 45k (墨心:波云诡船)
Games like Unscripted

A typical game among these

≈ 1k–38k copies

≈ $2k–$78k after Steam's cut

from ~115 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: 墨心:波云诡船 at ≈ 35k–56k copies, ≈ $28k–$76k after Steam's cut.

What their first month looked like
About half the games that made it here had over 98 reviews in their first month; the range was 1 to 881.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Immersive Sim (6 of 8) and Choose Your Own Adventure (4 of 8).
The winners
Winners here lead with Visual Novel + Puzzle, priced around $3.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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11x vs typical
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FMVDating Sim
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Est. copies
≈ 35k–56k
12x vs typical
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Lucid Dreams: Polyventure
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≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before Steam's cut
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Mixed
IndieExploration
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Est. copies
≈ 967–2k
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Mostly Positive
Escape RoomChoose Your Own Adventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.