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How many copies did Cyber-doge 2077: Meme runner sell?

Estimated copies sold
≈ 4k–7k
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
from 178 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cyber-doge 2077: Meme runner and predicted how it would do from its 8 similar games. Every figure here, including Cyber-doge 2077: Meme runner's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 343k–602k
best case 2.1M (VA-11 Hall-A: Cyberpunk Bartender Action)
Games like Cyber-doge 2077: Meme runner

A typical game among these

≈ 343k–602k copies

≈ $336k–$5.4M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Cyberpunk (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: VA-11 Hall-A: Cyberpunk Bartender Action at ≈ 1.6M–2.6M copies, ≈ $6.7M–$17.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 29 to 7k.
The genre you'd be entering
These games
The similar games share Cyberpunk (4 of 8) and Runner (4 of 8).
The winners
Winners here lead with Cyberpunk + Visual Novel, priced around $15.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Walking Simulator
2020
Est. copies
≈ 235k–381k
SteamSpy 200k–500k
Est. revenue
Free
Free
9k reviews
Very Positive
Free to PlayWalking Simulator
Montaro
2016
Est. copies
≈ 506k–823k
SteamSpy 200k–500k
Est. revenue
$138k–$371k after Steam's cut $251k–$570k before Steam's cut
$0.99
12k reviews
Overwhelmingly Positive
MemesCute
Ghostrunner 2
2023
Est. copies
≈ 288k–468k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$39.99
12k reviews
Mostly Positive
CyberpunkAction
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 411k–668k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before Steam's cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist
Turbo Pug
2015
Est. copies
≈ 164k–267k
SteamSpy 1M–2M
Est. revenue
$90k–$241k after Steam's cut $163k–$371k before Steam's cut
$1.99
3k reviews
Very Positive
IndiePixel Graphics
Retrowave
2022
Est. copies
≈ 383k–622k
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before Steam's cut
$2.99
15k reviews
Overwhelmingly Positive
Racing1980s
Synth Retro Vapor Wave
2022
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$439–$1k after Steam's cut $798–$2k before Steam's cut
$0.99
65 reviews
Mostly Positive
AtmosphericSurreal

Sizing up your own game? See how many copies games in its genre usually sell before you build it.