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How many copies did In My Shadow sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
from 70 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid In My Shadow and predicted how it would do from its 8 similar games. Every figure here, including In My Shadow's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 78k–152k
best case 693k (Murders on the Yangtze River)
Games like In My Shadow

A typical game among these

≈ 78k–152k copies

≈ $153k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Murders on the Yangtze River at ≈ 528k–858k copies, ≈ $2.2M–$5.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 463 reviews in their first month; the range was 399 to 6k.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and Puzzle-Platformer (5 of 8).
The winners
Winners here lead with Detective + Puzzle, priced around $15. The breakout hits carry Detective + Story Rich + Mystery; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

I hate this game
2019
Est. copies
≈ 76k–124k
SteamSpy 100k–200k
Est. revenue
$42k–$112k after Steam's cut $76k–$172k before Steam's cut
$1.99
3k reviews
Very Positive
IndiePuzzle
Braid, Anniversary Edition
2024
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$258k–$694k after Steam's cut $469k–$1.1M before Steam's cut
$19.99
2k reviews
Very Positive
Puzzle-Platformer2D Platformer
Lightmatter
2020
Est. copies
≈ 72k–117k
SteamSpy 200k–500k
Est. revenue
$396k–$1.1M after Steam's cut $721k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
LogicIndie
Murders on the Yangtze River
2024
Est. copies
≈ 528k–858k
7.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$14.99
21k reviews
Overwhelmingly Positive
DetectiveAdventure
Leap Year
2024
Est. copies
≈ 80k–129k
SteamSpy 100k–200k
Est. revenue
$109k–$294k after Steam's cut $199k–$452k before Steam's cut
$4.99
3k reviews
Overwhelmingly Positive
ExplorationPrecision Platformer
The Bridge
2013
Est. copies
≈ 275k–447k
SteamSpy 200k–500k
Est. revenue
$756k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$9.99
4k reviews
Very Positive
Puzzle-PlatformerHand-drawn
The Pedestrian
2020
Est. copies
≈ 152k–247k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$835k–$2.2M after Steam's cut $1.5M–$3.5M before Steam's cut
$19.99
6k reviews
Overwhelmingly Positive
PuzzlePuzzle-Platformer
Hexologic
2018
Est. copies
≈ 42k–67k
SteamSpy 50k–100k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before Steam's cut
$4.99
1k reviews
Overwhelmingly Positive
LogicPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.