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How big is Bloody Rally Show: Prologue?

Estimated players who have it
≈ 2k–4k
from 88 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bloody Rally Show: Prologue and predicted how it would do from its 8 similar games. Every figure here, including Bloody Rally Show: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 190k–658k
best case 1.8M (FlatOut 2)
Games like Bloody Rally Show: Prologue

A typical game among these

≈ 190k–658k copies

≈ $1.0M–$3.9M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: FlatOut 2 at ≈ 1.4M–2.3M copies, ≈ $3.9M–$10.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 2k.
The genre you'd be entering
These games
The similar games share Racing (8 of 8) and Automobile Sim (7 of 8).
The winners
Winners here lead with Racing + Combat Racing, priced around $10.
When they shipped
The similar games span 2006 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Carmageddon: Max Damage
2016
Est. copies
≈ 148k–240k
SteamSpy 200k–500k
Est. revenue
$691k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$16.99
4k reviews
Mostly Positive
Combat RacingGore
FlatOut
2007
Est. copies
≈ 423k–688k
SteamSpy 100k–200k
Est. revenue
$872k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$7.49
7k reviews
Very Positive
Combat RacingRacing
FlatOut: Ultimate Carnage Collector's Edition
2008
Est. copies
≈ 491k–798k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before Steam's cut
$19.99
8k reviews
Very Positive
Combat RacingRacing
Wreckfest 2
2025
Est. copies
≈ 145k–235k
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before Steam's cut
$34.99
6k reviews
Mostly Positive
RacingSimulation
FlatOut 2
2006
Est. copies
≈ 1.4M–2.3M
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$16.0M before Steam's cut
$9.99
22k reviews
Overwhelmingly Positive
RacingCombat Racing
SimplePlanes
2015
Est. copies
≈ 533k–865k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$12.99
11k reviews
Very Positive
FlightSandbox
Fling to the Finish
2024
Est. copies
≈ 35k–57k
SteamSpy 50k–100k
Est. revenue
$193k–$518k after Steam's cut $350k–$797k before Steam's cut
$19.99
1k reviews
Very Positive
PhysicsParty Game
Initial Drift Online
2023
Est. copies
≈ 145k–235k
SteamSpy 100k–200k
Est. revenue
$198k–$533k after Steam's cut $361k–$821k before Steam's cut
$4.99
6k reviews
Mixed
RacingImmersive Sim

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