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How big is Quintaesencia?

Estimated players who have it
≈ 546–887
from 22 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Quintaesencia and predicted how it would do from its 8 similar games. Every figure here, including Quintaesencia's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 20k–400k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Quintaesencia

A typical game among these

≈ 20k–400k copies

≈ $132k–$3.6M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.4M after Steam's cut.

What their first month looked like
The games that made it here had under 208k reviews in their first month.
The genre you'd be entering
These games
The similar games share Time Management (6 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20.
When they shipped
The similar games span 2019 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Punch Club 2: Fast Forward
2023
Est. copies
≈ 114k–186k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$628k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
5k reviews
Very Positive
Time ManagementPixel Graphics
梅斯特姆
2022
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$11.99
19 reviews
Mostly Negative
Early AccessOpen World
Pathway
2019
Est. copies
≈ 65k–106k
SteamSpy 100k–200k
Est. revenue
$287k–$771k after Steam's cut $521k–$1.2M before Steam's cut
$15.99
2k reviews
Mostly Positive
Turn-Based TacticsPixel Graphics
CHANGE: A Homeless Survival Experience
2020
Est. copies
≈ 71k–116k
SteamSpy 20k–50k
Est. revenue
$391k–$1.1M after Steam's cut $711k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
Choose Your Own AdventureTime Management
For the People
2020
Est. copies
≈ 20k–33k
SteamSpy under 20k
Est. revenue
$95k–$255k after Steam's cut $173k–$393k before Steam's cut
$16.99
819 reviews
Mostly Positive
Choose Your Own AdventureVisual Novel
Sultan's Game
2025
Est. copies
≈ 876k–1.4M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.2M after Steam's cut $10.9M–$24.9M before Steam's cut
$24.99
35k reviews
Very Positive
Mythical Agent
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$138–$364 after Steam's cut $250–$560 before Steam's cut
$19.99
1 reviews
1 user reviews
Choose Your Own AdventureTactical RPG
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
88x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer

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