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How many copies did Pathway sell?

Estimated copies sold
≈ 65k–106k
$287k–$771k after Steam's cut $521k–$1.2M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pathway and predicted how it would do from its 8 similar games. Every figure here, including Pathway's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 236k–429k
best case 1.2M (Loop Hero)
Games like Pathway

A typical game among these

≈ 236k–429k copies

≈ $1.5M–$4.7M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Loop Hero at ≈ 907k–1.5M copies, ≈ $3.7M–$10.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 2k to 15k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (6 of 8) and Turn-Based (5 of 8).
The winners
Winners here lead with Tactical + Rogue-like, priced around $15. The breakout hits carry Deckbuilding + Rogue-lite + Choices Matter; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Loop Hero
2021
Est. copies
≈ 907k–1.5M
4.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Caves of Qud
2024
Est. copies
≈ 316k–514k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat
Shogun Showdown
2024
Est. copies
≈ 176k–286k
SteamSpy 200k–500k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$14.99
7k reviews
Overwhelmingly Positive
Replay ValueStrategy RPG
The Last Spell
2023
Est. copies
≈ 341k–555k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Banner of the Maid
2019
Est. copies
≈ 241k–391k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before Steam's cut
$16.99
8k reviews
Very Positive
StrategyTurn-Based Strategy
Hero's Hour
2022
Est. copies
≈ 143k–232k
SteamSpy 500k–1M
Est. revenue
$706k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$17.99
6k reviews
Mostly Positive
Turn-BasedPixel Graphics
Songs of Conquest
2024
Est. copies
≈ 337k–547k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Battle for Wesnoth
2018
Est. copies
≈ 183k–297k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
Free to PlayStrategy

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