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How many copies did Cutthroat Cove sell?

Estimated copies sold
≈ 124–202
$375–$1k after Steam's cut $681–$2k before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cutthroat Cove and predicted how it would do from its 8 similar games. Every figure here, including Cutthroat Cove's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–41k
best case 197k (Railroads Online)
Games like Cutthroat Cove

A typical game among these

≈ 9k–41k copies

≈ $37k–$520k after Steam's cut

from ~701 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Building (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Railroads Online at ≈ 150k–244k copies, ≈ $1.2M–$3.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 234 reviews in their first month; the range was 49 to 5k.
The genre you'd be entering
These games
The similar games share Building (4 of 8) and Colony Sim (4 of 8).
The winners
Winners here lead with Trains + Open World, priced around $30.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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