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How many copies did A Musical Story sell?

Estimated copies sold
≈ 7k–12k
$31k–$83k after Steam's cut $56k–$128k before Steam's cut
from 302 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A Musical Story and predicted how it would do from its 8 similar games. Every figure here, including A Musical Story's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 415k–1.0M
best case 47.6M (Geometry Dash)
Games like A Musical Story

A typical game among these

≈ 415k–1.0M copies

≈ $2.3M–$8.3M after Steam's cut

from ~17k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Geometry Dash at ≈ 36.2M–58.9M copies, ≈ $49.7M–$133.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 1k to 24k.
The genre you'd be entering
These games
The similar games share Rhythm (7 of 8) and Music (6 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5. The breakout hits carry Precision Platformer + Difficult + Level Editor; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hi-Fi RUSH
2023
Est. copies
≈ 893k–1.5M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.8M after Steam's cut $13.4M–$30.5M before Steam's cut
$29.99
36k reviews
Overwhelmingly Positive
RhythmAction
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
38x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Rhythm Doctor
2025
Est. copies
≈ 671k–1.1M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before Steam's cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before Steam's cut
$14.99
27k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Everhood
2021
Est. copies
≈ 348k–566k
SteamSpy 200k–500k
Est. revenue
$957k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$9.99
14k reviews
Overwhelmingly Positive
Great SoundtrackMusic
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
Sayonara Wild Hearts
2019
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$920k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$12.99
9k reviews
Overwhelmingly Positive
Great SoundtrackRhythm
Metal: Hellsinger
2022
Est. copies
≈ 423k–688k
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.3M–$14.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.