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How many copies did Ex Natura: Nature Corrupted sell?

Estimated copies sold
≈ 5k–8k
$27k–$73k after Steam's cut $50k–$113k before Steam's cut
from 200 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ex Natura: Nature Corrupted and predicted how it would do from its 8 similar games. Every figure here, including Ex Natura: Nature Corrupted's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 601k–1.5M
best case 39.5M (Black Myth: Wukong)
Games like Ex Natura: Nature Corrupted

A typical game among these

≈ 601k–1.5M copies

≈ $8.5M–$23.0M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.1M–48.9M copies, ≈ $496.2M–$1334.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 16k reviews in their first month; the range was 819 to 836k.
The genre you'd be entering
These games
The similar games share Souls-like (8 of 8) and Action RPG (6 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60. The breakout hits carry Mythology + Singleplayer + Action; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.1M–48.9M
37x vs typical
SteamSpy 50M–100M
Est. revenue
$496.2M–$1334.2M after Steam's cut $902.2M–$2052.5M before Steam's cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Blasphemous 2
2023
Est. copies
≈ 540k–878k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.0M after Steam's cut $12.1M–$27.6M before Steam's cut
$44.99
22k reviews
Very Positive
CombatFantasy
AI LIMIT
2025
Est. copies
≈ 921k–1.5M
SteamSpy 200k–500k
Est. revenue
$8.9M–$23.8M after Steam's cut $16.1M–$36.6M before Steam's cut
$34.99
37k reviews
Very Positive
Souls-likeFemale Protagonist
Juice Galaxy
2023
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$361k–$971k after Steam's cut $657k–$1.5M before Steam's cut
$4.99
11k reviews
Overwhelmingly Positive
Early AccessPsychedelic
No Rest for the Wicked
2024
Est. copies
≈ 2.0M–3.3M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$22.4M–$60.3M after Steam's cut $40.8M–$92.8M before Steam's cut
$39.99
82k reviews
Mostly Positive
Early AccessOpen World
The First Berserker: Khazan
2025
Est. copies
≈ 812k–1.3M
SteamSpy 1M–2M
Est. revenue
$13.4M–$36.0M after Steam's cut $24.4M–$55.4M before Steam's cut
$59.99
33k reviews
Very Positive
Souls-likeDifficult
Tails of Iron
2021
Est. copies
≈ 376k–611k
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$24.99
15k reviews
Very Positive
Action RPGSouls-like
Lords of the Fallen
2023
Est. copies
≈ 1.4M–2.3M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.1M after Steam's cut $21.0M–$47.8M before Steam's cut
$29.99
57k reviews
Mixed
Souls-likeExploration

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