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How many copies did Juice Galaxy sell?

Estimated copies sold
≈ 263k–428k
$361k–$971k after Steam's cut $657k–$1.5M before Steam's cut
from 11k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Juice Galaxy and predicted how it would do from its 8 similar games. Every figure here, including Juice Galaxy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 42k–407k
best case 1.1M (Superliminal)
Games like Juice Galaxy

A typical game among these

≈ 42k–407k copies

≈ $288k–$992k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Superliminal at ≈ 848k–1.4M copies, ≈ $4.7M–$12.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 616 reviews in their first month; the range was 287 to 3k.
The genre you'd be entering
These games
The similar games share Physics (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20.
When they shipped
The similar games span 2009 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bad Rats: the Rats' Revenge
2009
Est. copies
≈ 937k–1.5M
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$513k–$1.4M after Steam's cut $932k–$2.1M before Steam's cut
$1.99
15k reviews
Mostly Positive
Cult ClassicPhysics
Exo One
2021
Est. copies
≈ 131k–213k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$16.99
5k reviews
Very Positive
AtmosphericExploration
4D Golf
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$110k–$295k after Steam's cut $200k–$454k before Steam's cut
$19.99
805 reviews
Overwhelmingly Positive
CasualMini Golf
Grimlord
2024
Est. copies
≈ 29k–46k
SteamSpy 20k–50k
Est. revenue
$236k–$634k after Steam's cut $429k–$975k before Steam's cut
$29.99
1k reviews
Mostly Positive
Source of Madness
2022
Est. copies
≈ 39k–64k
SteamSpy under 20k
Est. revenue
$216k–$581k after Steam's cut $393k–$893k before Steam's cut
$19.99
2k reviews
Mixed
Rogue-liteLovecraftian
Superliminal
2020
Est. copies
≈ 848k–1.4M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before Steam's cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
STANDBOX
2023
Est. copies
≈ 77k–125k
SteamSpy 50k–100k
Est. revenue
$169k–$456k after Steam's cut $308k–$701k before Steam's cut
$7.99
3k reviews
Very Positive
ViolentSandbox
Hyperbolica
2022
Est. copies
≈ 33k–53k
SteamSpy 20k–50k
Est. revenue
$117k–$315k after Steam's cut $213k–$485k before Steam's cut
$12.99
1k reviews
Very Positive
SurrealExploration

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