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How many copies did STANDBOX sell?

Estimated copies sold
≈ 77k–125k
$169k–$456k after Steam's cut $308k–$701k before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid STANDBOX and predicted how it would do from its 8 similar games. Every figure here, including STANDBOX's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 441k–1.3M
best case 12.1M (People Playground)
Games like STANDBOX

A typical game among these

≈ 441k–1.3M copies

≈ $2.9M–$16.0M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: People Playground at ≈ 9.2M–15.0M copies, ≈ $25.4M–$68.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 960 reviews in their first month; the range was 63 to 49k.
The genre you'd be entering
These games
The similar games share Sandbox (7 of 8) and Physics (6 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10. The breakout hits carry Blood + 2D + Moddable; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.2M–15.0M
13x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
BONEWORKS
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.8M before Steam's cut
$29.99
36k reviews
Very Positive
VRPhysics
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
GoreBox
2023
Est. copies
≈ 632k–1.0M
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before Steam's cut
$8.99
26k reviews
Very Positive
GoreSandbox
HARD BULLET
2020
Est. copies
≈ 163k–264k
SteamSpy 50k–100k
Est. revenue
$894k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$19.99
7k reviews
Very Positive
VRGore
Gladio and Glory
2021
Est. copies
≈ 104k–170k
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
Early AccessPvP
Just Cause 4 Reloaded
2018
Est. copies
≈ 982k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Mixed
Open WorldAction
BONELAB
2022
Est. copies
≈ 509k–828k
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.2M before Steam's cut
$39.99
21k reviews
Very Positive
VRPhysics

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