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How many copies did Bots Are Stupid sell?

Estimated copies sold
≈ 6k–9k
$21k–$56k after Steam's cut $38k–$86k before Steam's cut
from 234 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bots Are Stupid and predicted how it would do from its 8 similar games. Every figure here, including Bots Are Stupid's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–76k
best case 311k (while True: learn())
Games like Bots Are Stupid

A typical game among these

≈ 1k–76k copies

≈ $3k–$245k after Steam's cut

from ~67 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: while True: learn() at ≈ 237k–386k copies, ≈ $848k–$2.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 10 reviews in their first month; the range was 1 to 262.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Programming (8 of 8) and Coding (6 of 8).
The winners
Winners here lead with Programming + Simulation, priced around $13.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TIS-100
2015
Est. copies
≈ 201k–326k
61x vs typical
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$6.99
4k reviews
Overwhelmingly Positive
ProgrammingPuzzle
JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
5.9x vs typical
SteamSpy 20k–50k
Est. revenue
$49k–$131k after Steam's cut $88k–$201k before Steam's cut
$17.99
396 reviews
Mostly Positive
ProgrammingAutomation
while True: learn()
2019
Est. copies
≈ 237k–386k
123x vs typical
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Code Wizard: Java Edition
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$5.99
41 reviews
Positive
EducationProgramming
Move Code Lines
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$21k before Steam's cut
$7.99
93 reviews
Very Positive
ProgrammingAutomation
Escape From Hard Drive
2022
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$340–$915 after Steam's cut $619–$1k before Steam's cut
$4.99
10 reviews
Positive
SokobanCoding
Code Trainer
2025
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$9.99
40 reviews
Positive
EducationUtilities
Code, Solve, Revolt!
2026
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$11.99
24 reviews
Positive
ProgrammingCoding

Sizing up your own game? See how many copies games in its genre usually sell before you build it.