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wishvane

How many copies did Behind Glass: Aquarium Simulator sell?

Estimated copies sold
≈ 10k–16k
$41k–$110k after Steam's cut $74k–$169k before the cut
from 412 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Behind Glass: Aquarium Simulator out and predicted the genre from its 8 similar games. Every figure here, including Behind Glass: Aquarium Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–37k
best case 70k (Ultimate Fishing® Simulator 2)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 19k–37k copies
≈ $125k–$198k after Steam's cut
from ~660 reviews
Best case
≈ 54k–87k copies
Ultimate Fishing® Simulator 2 · ≈ $295k–$793k after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 188 to 690 reviews in their first month.
Your set
Your set clusters on Simulation (6 of 8) and Realistic (5 of 8).
The winners
Winners here lead with Fishing + Simulation, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Aquarist
2024
Est. copies
≈ 27k–44k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$120k–$322k after Steam's cut $218k–$495k before the cut
$15.99
1k reviews
Very Positive
IndieSandbox
Fish Game
2023
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$103k–$277k after Steam's cut $187k–$426k before the cut
$24.99
625 reviews
Very Positive
Immersive SimCreature Collector
Aquarium Designer
2021
Est. copies
≈ 30k–48k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$82k–$220k after Steam's cut $149k–$339k before the cut
$9.99
1k reviews
Very Positive
UnderwaterRelaxing
Biotope
2019
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before the cut
$14.99
220 reviews
Mixed
SimulationLife Sim
Subside
2024
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$85k–$228k after Steam's cut $154k–$351k before the cut
$24.99
514 reviews
Overwhelmingly Positive
Ecosystem
2024
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$83k–$223k after Steam's cut $151k–$343k before the cut
$19.99
629 reviews
Mostly Positive
My Koi
2020
Est. copies
≈ 18k–30k
SteamSpy 50k–100k
Est. revenue
$25k–$67k after Steam's cut $46k–$104k before the cut
$4.99
691 reviews
Very Positive
RelaxingSimulation
Ultimate Fishing® Simulator 2
2025
Est. copies
≈ 54k–87k
3.4x vs typical
SteamSpy 50k–100k
Est. revenue
$295k–$793k after Steam's cut $536k–$1.2M before the cut
$19.99
2k reviews
Mixed
FishingSimulation

Sizing up your own game? See what its genre can realistically do before you build it.