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How many copies did Fish Game sell?

Estimated copies sold
≈ 16k–26k
$111k–$297k after Steam's cut $201k–$458k before Steam's cut
from 649 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fish Game and predicted how it would do from its 8 similar games. Every figure here, including Fish Game's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14k–25k
best case 38k (Aquarist)
Games like Fish Game

A typical game among these

≈ 14k–25k copies

≈ $55k–$124k after Steam's cut

from ~533 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Aquarist at ≈ 29k–47k copies, ≈ $126k–$340k after Steam's cut.

What their first month looked like
About half the games that made it here had over 294 reviews in their first month; the range was 20 to 689.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Sandbox + Simulation, priced around $16.
When they shipped
The similar games span 2015 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aquarist
2024
Est. copies
≈ 29k–47k
2.2x vs typical
SteamSpy 20k–50k
Est. revenue
$126k–$340k after Steam's cut $230k–$523k before Steam's cut
$15.99
1k reviews
Very Positive
IndieSandbox
Oriental Valley
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$46k–$122k after Steam's cut $83k–$188k before Steam's cut
$17.99
371 reviews
Very Positive
Life SimAdventure
Serin Fate
2021
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$78k–$211k after Steam's cut $143k–$324k before Steam's cut
$19.99
575 reviews
Mostly Positive
Open WorldCreature Collector
Claw Machine Sim
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before Steam's cut
$6.99
250 reviews
Very Positive
CasualSimulation
The WILDS
2022
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$21k–$57k after Steam's cut $38k–$88k before Steam's cut
$4.99
622 reviews
Mostly Positive
Early AccessNature
Domestic Dog
2015
Est. copies
≈ 24k–39k
SteamSpy under 20k
Est. revenue
$33k–$88k after Steam's cut $60k–$136k before Steam's cut
$4.99
491 reviews
Very Positive
FISHERY
2019
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$63k–$171k after Steam's cut $115k–$263k before Steam's cut
$19.99
401 reviews
Very Positive
CuteSandbox
Garden of the Sea (VR)
2022
Est. copies
≈ 17k–28k
SteamSpy under 20k
Est. revenue
$47k–$126k after Steam's cut $85k–$193k before Steam's cut
$9.99
686 reviews
Very Positive
CasualSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.