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How many copies did Domestic Dog sell?

Estimated copies sold
≈ 23k–37k
$31k–$84k after Steam's cut $57k–$130k before the cut
from 492 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Domestic Dog out and predicted the genre from its 8 similar games. Every figure here, including Domestic Dog's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23.2M–54.1M
best case 55.2M (Rust)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 23.2M–54.1M copies
≈ $234.0M–$392.0M after Steam's cut
from ~572k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and Survival (5 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rust
2018
Est. copies
≈ 42.0M–68.3M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
DayZ
2018
Est. copies
≈ 14.2M–23.0M
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See what its genre can realistically do before you build it.