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How many copies did GunFu Fighter sell?

Estimated copies sold
≈ 893–1k
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 36 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid GunFu Fighter and predicted how it would do from its 8 similar games. Every figure here, including GunFu Fighter's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.5M–6.5M
best case 23.2M (Half-Life 2)
Games like GunFu Fighter

A typical game among these

≈ 2.5M–6.5M copies

≈ $21.4M–$76.1M after Steam's cut

from ~43k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Half-Life 2 at ≈ 17.7M–28.8M copies, ≈ $48.6M–$130.7M after Steam's cut.

The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Shooter (8 of 8).
The winners
Winners here lead with FPS + Sci-fi, priced around $10.
When they shipped
The similar games span 2004 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life 2
2004
Est. copies
≈ 17.7M–28.8M
6.5x vs typical
SteamSpy 10M–20M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$9.99
280k reviews
Overwhelmingly Positive
FPSAction
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 318k–516k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before Steam's cut
$24.99
41k reviews
Very Positive
ActionFPS
Wolfenstein: The New Order
2014
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M after Steam's cut $34.9M–$79.5M before Steam's cut
$19.99
62k reviews
Very Positive
FPSAction
Call of Juarez: Gunslinger
2013
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$11.6M–$31.1M after Steam's cut $21.0M–$47.8M before Steam's cut
$14.99
44k reviews
Very Positive
WesternFPS
Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction
Half-Life 2: Episode One
2006
Est. copies
≈ 2.0M–3.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
31k reviews
Overwhelmingly Positive
FPSAction
BioShock Infinite
2013
Est. copies
≈ 9.2M–15.0M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before Steam's cut
$29.99
146k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.