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wishvane

How many copies did SpaceBourne 2 sell?

Estimated copies sold
≈ 123k–200k
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SpaceBourne 2 out and predicted the genre from its 8 similar games. Every figure here, including SpaceBourne 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 145k–169k
best case 475k (Osiris: New Dawn)
The Open World genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 145k–169k copies
≈ $1.1M–$1.4M after Steam's cut
from ~4k reviews
Best case
≈ 362k–588k copies
Osiris: New Dawn
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 2k to 14k reviews in their first month.
Your set
Your set clusters on Open World (5 of 8) and Sci-fi (4 of 8).
The winners
Winners here lead with Shooter + Space, priced around $35.
The era
The games you compared span 2015 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sci-fiModdable

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