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How many copies did CHR$(143) sell?

Estimated copies sold
≈ 2k–3k
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
from 82 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CHR$(143) and predicted how it would do from its 8 similar games. Every figure here, including CHR$(143)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 477k–1.3M
best case 2.0M (Stormworks: Build and Rescue)
Games like CHR$(143)

A typical game among these

≈ 477k–1.3M copies

≈ $4.6M–$15.9M after Steam's cut

from ~16k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stormworks: Build and Rescue at ≈ 1.5M–2.4M copies, ≈ $10.3M–$27.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 2k to 38k.
The genre you'd be entering
These games
The similar games share Building (8 of 8) and Automation (5 of 8).
The winners
Winners here lead with Sandbox + Base-Building, priced around $25.
When they shipped
The similar games span 2015 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Timberborn
2026
Est. copies
≈ 1.0M–1.7M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
Automation - The Car Company Tycoon Game
2015
Est. copies
≈ 882k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.2M–$30.1M before Steam's cut
$29.99
18k reviews
Very Positive
Juno: New Origins
2023
Est. copies
≈ 88k–143k
too small to compare
SteamSpy 200k–500k
Est. revenue
$485k–$1.3M after Steam's cut $882k–$2.0M before Steam's cut
$19.99
4k reviews
Very Positive
BuildingScience
Stationeers
2017
Est. copies
≈ 320k–520k
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before Steam's cut
$34.99
9k reviews
Very Positive
Early AccessSpace
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before Steam's cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
RoadCraft
2025
Est. copies
≈ 407k–661k
SteamSpy 200k–500k
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before Steam's cut
$39.99
16k reviews
Mostly Positive
SimulationBuilding
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 320k–521k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
SimplePlanes
2015
Est. copies
≈ 533k–865k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$12.99
11k reviews
Very Positive
FlightSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.