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How many copies did Sokobond Express sell?

Estimated copies sold
≈ 3k–4k
$11k–$31k after Steam's cut $21k–$47k before Steam's cut
from 111 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sokobond Express and predicted how it would do from its 8 similar games. Every figure here, including Sokobond Express's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 52k–339k
best case 437k (The Talos Principle 2)
Games like Sokobond Express

A typical game among these

≈ 52k–339k copies

≈ $450k–$1.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: The Talos Principle 2 at ≈ 333k–541k copies, ≈ $2.7M–$7.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 445 reviews in their first month; the range was 91 to 5k.
The genre you'd be entering
These games
The similar games share Puzzle (8 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Puzzle + Story Rich, priced around $30.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

while True: learn()
2019
Est. copies
≈ 237k–386k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Botany Manor
2024
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
$270k–$727k after Steam's cut $491k–$1.1M before Steam's cut
$24.99
2k reviews
Overwhelmingly Positive
ExplorationPuzzle
The Talos Principle 2
2023
Est. copies
≈ 333k–541k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$29.99
13k reviews
Very Positive
Lightmatter
2020
Est. copies
≈ 72k–117k
SteamSpy 200k–500k
Est. revenue
$396k–$1.1M after Steam's cut $721k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
LogicIndie
Machinika: Museum
2021
Est. copies
≈ 157k–255k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$344k–$926k after Steam's cut $626k–$1.4M before Steam's cut
$7.99
6k reviews
Very Positive
PuzzleMystery
SpaceChem
2011
Est. copies
≈ 322k–523k
SteamSpy 1M–2M
Est. revenue
$884k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
Sokobond
2014
Est. copies
≈ 40k–65k
SteamSpy under 20k
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before Steam's cut
$14.99
715 reviews
Very Positive
SokobanScience
MOLEK-SYNTEZ
2019
Est. copies
≈ 20k–32k
SteamSpy 200k–500k
Est. revenue
$55k–$148k after Steam's cut $100k–$227k before Steam's cut
$9.99
694 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.