Sign in
wishvane

How many copies did AWAKEN - Astral Blade sell?

Estimated copies sold
≈ 31k–51k
$172k–$463k after Steam's cut $313k–$712k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid AWAKEN - Astral Blade and predicted how it would do from its 8 similar games. Every figure here, including AWAKEN - Astral Blade's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–2.8M
best case 25.6M (Hollow Knight)
Games like AWAKEN - Astral Blade

A typical game among these

≈ 1.4M–2.8M copies

≈ $12.2M–$32.2M after Steam's cut

from ~55k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Metroidvania (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hollow Knight at ≈ 19.5M–31.6M copies, ≈ $80.3M–$215.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15k reviews in their first month; the range was 13k to 17k.
The genre you'd be entering
These games
The similar games share Metroidvania (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $20. The breakout hits carry Souls-like + Metroidvania + 2D; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hollow Knight
2017
Est. copies
≈ 19.5M–31.6M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$80.3M–$215.8M after Steam's cut $145.9M–$332.0M before Steam's cut
$14.99
566k reviews
Overwhelmingly Positive
Blasphemous
2019
Est. copies
≈ 2.0M–3.2M
SteamSpy 1M–2M
Est. revenue
$18.8M–$50.7M after Steam's cut $34.3M–$78.0M before Steam's cut
$34.99
68k reviews
Very Positive
MetroidvaniaPixel Graphics
Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.7M before Steam's cut
$39.99
42k reviews
Very Positive
INSIDE
2016
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$21.8M–$58.7M after Steam's cut $39.7M–$90.3M before Steam's cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
暖雪 Warm Snow
2022
Est. copies
≈ 971k–1.6M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before Steam's cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Loop Hero
2021
Est. copies
≈ 907k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Noita
2020
Est. copies
≈ 2.2M–3.6M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
3.3x vs typical
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.