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How many copies did Smack Studio sell?

Estimated copies sold
≈ 16k–26k
$66k–$178k after Steam's cut $120k–$273k before Steam's cut
from 646 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Smack Studio and predicted how it would do from its 8 similar games. Every figure here, including Smack Studio's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 280k–1.1M
best case 2.6M (Street Fighter™ 6)
Games like Smack Studio

A typical game among these

≈ 280k–1.1M copies

≈ $4.7M–$31.2M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Street Fighter™ 6 at ≈ 2.0M–3.2M copies, ≈ $21.8M–$58.7M after Steam's cut.

What their first month looked like
The games that made it here had under 14k reviews in their first month.
The genre you'd be entering
These games
The similar games share 2D Fighter (7 of 8) and Fighting (6 of 8).
The winners
Winners here lead with 2D Fighter + Fighting, priced around $40.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
8.6x vs typical
SteamSpy 2M–5M
Est. revenue
$21.8M–$58.7M after Steam's cut $39.7M–$90.3M before Steam's cut
$39.99
80k reviews
Very Positive
2D FighterFighting
Shinobi Warfare
2022
Est. copies
≈ 11k–17k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
429 reviews
Mixed
SOULCALIBUR VI
2018
Est. copies
≈ 437k–710k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$89.99
14k reviews
Very Positive
FightingAction
THE KING OF FIGHTERS XV
2024
Est. copies
≈ 230k–374k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before Steam's cut
$39.99
9k reviews
Very Positive
2D FighterFighting
Granblue Fantasy Versus: Rising
2023
Est. copies
≈ 176k–286k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$24.99
7k reviews
Very Positive
2D FighterAction
Dungeon Fighter Online
2016
Est. copies
≈ 238k–387k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mixed
Free to PlayAnime
Killer Instinct
2017
Est. copies
≈ 196k–318k
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Very Positive
FightingAction
Mortal Kombat 1
2023
Est. copies
≈ 1.2M–2.0M
5.3x vs typical
SteamSpy 500k–1M
Est. revenue
$16.9M–$45.5M after Steam's cut $30.8M–$70.0M before Steam's cut
$49.99
50k reviews
Mostly Positive
FightingAction

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