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wishvane

How big is Shinobi Warfare?

Estimated owners
≈ 10k–16k
from 408 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shinobi Warfare out and predicted the genre from its 8 similar games. Every figure here, including Shinobi Warfare's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3.5M
best case 45.8M (Warframe)
The Exploration genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–3.5M copies
≈ $9k–$988k after Steam's cut
from ~352 reviews
Best case
≈ 34.9M–56.7M copies
Warframe
The genre you'd be entering
The launch
The games that made it here had roughly 1 to 262 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Exploration (3 of 8) and Martial Arts (3 of 8).
The winners
Winners here lead with Action RPG + Looter Shooter.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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1000x vs typical
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Spectacle fighterMartial Arts

Sizing up your own game? See what its genre can realistically do before you build it.