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How many copies did Fight Club - All Stars sell?

Estimated copies sold
≈ 99–161
$136–$365 after Steam's cut $247–$562 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fight Club - All Stars and predicted how it would do from its 8 similar games. Every figure here, including Fight Club - All Stars's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 43k–921k
best case 5.7M (Stick Fight: The Game)
Games like Fight Club - All Stars

A typical game among these

≈ 43k–921k copies

≈ $366k–$6.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 339 reviews in their first month; the range was 137 to 2k.
The genre you'd be entering
These games
The similar games share Fighting (6 of 8) and Physics (5 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
When they shipped
The similar games span 2017 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
30x vs typical
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.4M after Steam's cut $23.2M–$52.9M before Steam's cut
$19.99
68k reviews
Very Positive
FunnyPhysics
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
56x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Boomerang Fu
2020
Est. copies
≈ 76k–124k
SteamSpy 100k–200k
Est. revenue
$313k–$842k after Steam's cut $570k–$1.3M before Steam's cut
$14.99
3k reviews
Overwhelmingly Positive
4 Player LocalLocal Multiplayer
SpiderHeck
2022
Est. copies
≈ 160k–260k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$660k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$14.99
6k reviews
Very Positive
Local MultiplayerPhysics
Gladio Mori
2026
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$158k–$424k after Steam's cut $287k–$653k before Steam's cut
$15.99
1k reviews
Very Positive
Early AccessSwordplay
Nippon Marathon
2018
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before Steam's cut
$14.99
357 reviews
Very Positive
SportsIndie
DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$240k–$644k after Steam's cut $436k–$991k before Steam's cut
$24.99
1k reviews
Very Positive
Early AccessVR
Rubber Bandits: Christmas Prologue
2020
Est. copies
≈ 27k–44k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
Party GameHeist

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