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How many copies did Wilderplace sell?

Estimated copies sold
≈ 843–1k
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
from 34 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wilderplace and predicted how it would do from its 8 similar games. Every figure here, including Wilderplace's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 25k–55k
best case 64k (Showgunners)
Games like Wilderplace

A typical game among these

≈ 25k–55k copies

≈ $226k–$527k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Showgunners at ≈ 49k–80k copies, ≈ $404k–$1.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 463 reviews in their first month; the range was 19 to 2k.
The genre you'd be entering
These games
The similar games share Isometric (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Turn-Based Tactics + Turn-Based Combat, priced around $30.
When they shipped
The similar games span 2018 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
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Board GameTurn-Based Tactics
Nemesis: Lockdown
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Est. copies
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SteamSpy 50k–100k
Est. revenue
$140k–$376k after Steam's cut $254k–$578k before Steam's cut
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Mixed
Board GameMultiplayer
Bloomtown: A Different Story
2024
Est. copies
≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$282k–$758k after Steam's cut $513k–$1.2M before Steam's cut
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RPGAdventure
Showgunners
2023
Est. copies
≈ 49k–80k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$404k–$1.1M after Steam's cut $735k–$1.7M before Steam's cut
$29.99
2k reviews
Very Positive
Turn-Based TacticsTurn-Based Combat
Stellar Tactics
2026
Est. copies
≈ 43k–70k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$298k–$800k after Steam's cut $541k–$1.2M before Steam's cut
$24.99
2k reviews
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CRPGRPG
Hero-U: Rogue to Redemption
2018
Est. copies
≈ 16k–25k
SteamSpy 50k–100k
Est. revenue
$128k–$344k after Steam's cut $232k–$529k before Steam's cut
$29.99
510 reviews
Very Positive
Point & ClickRPG
Mainframe Defenders
2020
Est. copies
≈ 20k–32k
SteamSpy 200k–500k
Est. revenue
$33k–$87k after Steam's cut $59k–$135k before Steam's cut
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Very Positive
ExplorationTactical RPG
Trigon: Space Story
2022
Est. copies
≈ 35k–57k
SteamSpy 100k–200k
Est. revenue
$194k–$522k after Steam's cut $353k–$802k before Steam's cut
$19.99
1k reviews
Mixed
IsometricRogue-like

Sizing up your own game? See how many copies games in its genre usually sell before you build it.