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wishvane

How many copies did Animal Simulator sell?

Estimated copies sold
≈ 1k–2k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 45 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Animal Simulator out and predicted the genre from its 8 similar games. Every figure here, including Animal Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.7M–24.7M
best case 55.2M (Rust)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.7M–24.7M copies
≈ $220.9M–$242.9M after Steam's cut
from ~405k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $15. The breakout hits carry Building; a typical game here doesn't.
The era
The games you compared span 2006 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

DayZ
2018
Est. copies
≈ 14.2M–23.0M
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
People Playground
2019
Est. copies
≈ 9.1M–14.8M
SteamSpy 5M–10M
Est. revenue
$24.9M–$67.1M after Steam's cut $45.4M–$103.2M before the cut
$9.99
315k reviews
Overwhelmingly Positive
SandboxGore
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Stardew Valley
2016
Est. copies
≈ 41.0M–66.6M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$169.0M–$454.3M after Steam's cut $307.2M–$698.9M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Rust
2018
Est. copies
≈ 42.0M–68.3M
3.4x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies

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