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How many copies did Hardwork Simulator sell?

Estimated copies sold
≈ 967–2k
$529–$1k after Steam's cut $962–$2k before Steam's cut
from 39 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hardwork Simulator and predicted how it would do from its 8 similar games. Every figure here, including Hardwork Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 364k–746k
best case 2.0M (PC Building Simulator)
Games like Hardwork Simulator

A typical game among these

≈ 364k–746k copies

≈ $507k–$3.3M after Steam's cut

from ~13k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: PC Building Simulator at ≈ 1.5M–2.5M copies, ≈ $8.4M–$22.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2 to 8k.
The genre you'd be entering
These games
The similar games share Immersive Sim (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Simulation + Education, priced around $20.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Est. copies
≈ 320k–519k
SteamSpy 500k–1M
Est. revenue
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$4.99
9k reviews
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PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
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CuteRelaxing
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1.9x vs typical
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Walking Simulator
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S4U: CITYPUNK 2011 AND LOVE PUNCH
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Est. copies
≈ 66k–107k
SteamSpy 50k–100k
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Internet Cafe Simulator 2
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Est. copies
≈ 328k–533k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
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2023
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
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$7.99
7 reviews
7 user reviews
Point & ClickMemes

Sizing up your own game? See how many copies games in its genre usually sell before you build it.