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How many copies did SUPER CRAZY RHYTHM CASTLE sell?

Estimated copies sold
≈ 12k–20k
$68k–$182k after Steam's cut $123k–$281k before the cut
from 514 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SUPER CRAZY RHYTHM CASTLE out and predicted the genre from its 8 similar games. Every figure here, including SUPER CRAZY RHYTHM CASTLE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 50k–131k
best case 4.4M (Helltaker)

All 8 of your similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 50k–131k copies
≈ $261k–$474k after Steam's cut
from ~2k reviews
Best case
≈ 3.4M–5.5M copies
Helltaker
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Music (3 of 8).
The winners
Winners here lead with Demons + Puzzle. The breakout hits carry Free to Play + Demons + Anime; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Figment 2: Creed Valley
2023
Est. copies
≈ 34k–55k
SteamSpy 20k–50k
Est. revenue
$234k–$629k after Steam's cut $426k–$968k before the cut
$24.99
1k reviews
Very Positive
SoundtrackExploration
Helltaker
2020
Est. copies
≈ 3.4M–5.5M
75x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
128k reviews
Overwhelmingly Positive
Free to PlayCute
Waveform
2012
Est. copies
≈ 111k–181k
SteamSpy 200k–500k
Est. revenue
$61k–$164k after Steam's cut $111k–$252k before the cut
$1.99
2k reviews
Very Positive
IndiePuzzle
FIGHT KNIGHT
2021
Est. copies
≈ 42k–69k
SteamSpy 200k–500k
Est. revenue
$232k–$623k after Steam's cut $421k–$959k before the cut
$19.99
2k reviews
Very Positive
ActionIndie
One Hand Clapping
2021
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$113k–$303k after Steam's cut $205k–$466k before the cut
$14.99
1k reviews
Very Positive
AdventureIndie
Beatbuddy: Tale of the Guardians
2013
Est. copies
≈ 62k–101k
SteamSpy 200k–500k
Est. revenue
$170k–$458k after Steam's cut $310k–$705k before the cut
$9.99
1k reviews
Mostly Positive
IndieMusic
DEEMO -Reborn-
2020
Est. copies
≈ 88k–143k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$603k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
3k reviews
Very Positive
RhythmAdventure
Flower
2019
Est. copies
≈ 146k–237k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$280k–$754k after Steam's cut $510k–$1.2M before the cut
$6.99
5k reviews
Mostly Positive
ImmersiveRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.