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How many copies did Dungeon Dreams 2 sell?

Estimated copies sold
≈ 6k–9k
$32k–$86k after Steam's cut $58k–$132k before Steam's cut
from 234 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dungeon Dreams 2 and predicted how it would do from its 8 similar games. Every figure here, including Dungeon Dreams 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 161k–220k
best case 653k (OCTOPATH TRAVELER™)
Games like Dungeon Dreams 2

A typical game among these

≈ 161k–220k copies

≈ $1.2M–$1.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: OCTOPATH TRAVELER™ at ≈ 498k–809k copies, ≈ $8.2M–$22.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 718 to 5k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Turn-Based (3 of 8).
The winners
Winners here lead with JRPG + Turn-Based, priced around $60. The breakout hits carry Story Rich + Singleplayer + Great Soundtrack; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2015
Est. copies
≈ 141k–229k
SteamSpy 200k–500k
Est. revenue
$310k–$834k after Steam's cut $564k–$1.3M before Steam's cut
$7.99
3k reviews
Very Positive
RPGTurn-Based
Dead Age
2016
Est. copies
≈ 233k–379k
SteamSpy 200k–500k
Est. revenue
$962k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
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Tactics Ogre: Reborn
2022
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before Steam's cut
$49.99
5k reviews
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Tactical RPGTurn-Based Tactics
Keep Driving
2025
Est. copies
≈ 162k–264k
SteamSpy 100k–200k
Est. revenue
$803k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$17.99
7k reviews
Very Positive
Pixel GraphicsAtmospheric
Curious Expedition 2
2021
Est. copies
≈ 103k–167k
SteamSpy 500k–1M
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
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AdventureSimulation
OCTOPATH TRAVELER™
2019
Est. copies
≈ 498k–809k
3.3x vs typical
SteamSpy 500k–1M
Est. revenue
$8.2M–$22.1M after Steam's cut $14.9M–$34.0M before Steam's cut
$59.99
17k reviews
Very Positive
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Firestone – Idle Clicker Online RPG
2024
Est. copies
≈ 174k–282k
SteamSpy 500k–1M
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Free
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IdlerClicker
TaleSpire
2021
Est. copies
≈ 130k–211k
SteamSpy 200k–500k
Est. revenue
$894k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$24.99
5k reviews
Very Positive
TabletopDungeons & Dragons

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