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How many copies did Frozen Friday Night: The Eve sell?

Estimated copies sold
≈ 719–1k
$987–$3k after Steam's cut $2k–$4k before Steam's cut
from 29 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Frozen Friday Night: The Eve and predicted how it would do from its 8 similar games. Every figure here, including Frozen Friday Night: The Eve's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.1M–5.2M
best case 31.8M (Dying Light)
Games like Frozen Friday Night: The Eve

A typical game among these

≈ 1.1M–5.2M copies

≈ $14.2M–$73.1M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dying Light at ≈ 24.2M–39.3M copies, ≈ $166.4M–$447.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 3k to 49k.
The genre you'd be entering
These games
The similar games share Gore (5 of 8) and Horror (4 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Killing Floor 2
2016
Est. copies
≈ 5.4M–8.8M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.8M–$183.7M before Steam's cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
19x vs typical
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Thymesia
2022
Est. copies
≈ 254k–413k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$24.99
10k reviews
Very Positive
Souls-likeDifficult
Dead Island 2
2024
Est. copies
≈ 740k–1.2M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.1M before Steam's cut
$49.99
30k reviews
Mostly Positive
Co-opZombies
Warhammer: End Times - Vermintide
2015
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before Steam's cut
$29.99
21k reviews
Mostly Positive
ActionOnline Co-Op
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.5M–5.6M
5.4x vs typical
SteamSpy 2M–5M
Est. revenue
$38.0M–$102.2M after Steam's cut $69.1M–$157.2M before Steam's cut
$39.99
139k reviews
Mostly Positive
HorrorTeam-Based
Prototype™
2009
Est. copies
≈ 904k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.5M before Steam's cut
$19.99
14k reviews
Very Positive
ActionOpen World
Prototype 2
2012
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$11.0M–$29.7M after Steam's cut $20.1M–$45.7M before Steam's cut
$39.99
16k reviews
Mostly Positive
ActionOpen World

Sizing up your own game? See how many copies games in its genre usually sell before you build it.