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How many copies did Betrayal At Club Low sell?

Estimated copies sold
≈ 14k–23k
$38k–$103k after Steam's cut $69k–$158k before the cut
from 579 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Betrayal At Club Low out and predicted the genre from its 8 similar games. Every figure here, including Betrayal At Club Low's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19.7M–40.9M
best case 105.0M (Terraria)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 19.7M–40.9M copies
≈ $197.4M–$501.7M after Steam's cut
from ~608k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2011 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Terraria
2011
Est. copies
≈ 80.0M–130.0M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
DARK SOULS™ III
2016
Est. copies
≈ 17.5M–28.5M
SteamSpy 5M–10M
Est. revenue
$288.9M–$776.8M after Steam's cut $525.3M–$1195.1M before the cut
$59.99
438k reviews
Very Positive
Souls-likeDark Fantasy
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
Monster Hunter: World
2018
Est. copies
≈ 15.6M–25.4M
SteamSpy 10M–20M
Est. revenue
$128.7M–$346.1M after Steam's cut $234.1M–$532.5M before the cut
$29.99
513k reviews
Very Positive
Co-opMultiplayer
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
1.5x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation

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