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How big is Darza's Dominion?

Estimated owners
≈ 30k–49k
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Darza's Dominion out and predicted the genre from its 8 similar games. Every figure here, including Darza's Dominion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 371k–1.3M
best case 13.1M (Deep Rock Galactic)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 371k–1.3M copies
≈ $2.2M–$10.3M after Steam's cut
from ~13k reviews
Best case
≈ 10.0M–16.2M copies
Deep Rock Galactic · ≈ $82.3M–$221.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Tribes of Midgard
2021
Est. copies
≈ 575k–935k
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
29x vs typical
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
Magicraft
2024
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite
The Flame in the Flood
2016
Est. copies
≈ 291k–473k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$14.99
7k reviews
Mostly Positive
SurvivalAdventure
HighFleet
2021
Est. copies
≈ 182k–296k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$29.99
7k reviews
Very Positive
SingleplayerIndie
Chronicon
2020
Est. copies
≈ 256k–416k
SteamSpy 1M–2M
Est. revenue
$985k–$2.6M after Steam's cut $1.8M–$4.1M before the cut
$13.99
10k reviews
Very Positive
LootAction RPG
Magicite
2014
Est. copies
≈ 395k–641k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$9.99
8k reviews
Very Positive
IndieRPG
Noita
2020
Est. copies
≈ 2.3M–3.8M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.8M–$34.3M after Steam's cut $23.2M–$52.7M before the cut
$19.99
88k reviews
Overwhelmingly Positive
PhysicsRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.