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How many copies did Arclight of City sell?

Estimated copies sold
≈ 744–1k
$816–$2k after Steam's cut $1k–$3k before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Arclight of City and predicted how it would do from its 8 similar games. Every figure here, including Arclight of City's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 462k–1.4M
best case 1.6M (Call of Duty®: Infinite Warfare)
Games like Arclight of City

A typical game among these

≈ 462k–1.4M copies

≈ $3.2M–$21.0M after Steam's cut

from ~19k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Call of Duty®: Infinite Warfare at ≈ 1.3M–2.0M copies, ≈ $20.7M–$55.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 926 reviews in their first month; the range was 63 to 13k.
The genre you'd be entering
These games
The similar games share Futuristic (7 of 8) and Sci-fi (6 of 8).
The winners
Winners here lead with FPS + Zombies, priced around $60.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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