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wishvane

How many copies did Ninja Village sell?

Estimated copies sold
≈ 13k–22k
$33k–$90k after Steam's cut $61k–$138k before the cut
from 562 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ninja Village out and predicted the genre from its 8 similar games. Every figure here, including Ninja Village's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–1.0M
best case 9.7M (RimWorld)
The Base-Building genre

4 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–1.0M copies
≈ $14k–$10.6M after Steam's cut
from ~14k reviews
Best case
≈ 7.4M–12.0M copies
RimWorld · ≈ $71.1M–$191.2M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 2 to 82 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Base-Building (4 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

UBOAT
2024
Est. copies
≈ 645k–1.0M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$29.99
27k reviews
Very Positive
SimulationWorld War II
Dwarf Fortress
2022
Est. copies
≈ 751k–1.2M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.3M–$25.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Kingdom Of Force
2020
Est. copies
≈ 185–300
SteamSpy under 20k
Est. revenue
$356–$954 after Steam's cut $647–$1k before the cut
$6.99
7 reviews
7 user reviews
Early AccessStrategy
Scarecropia
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$9.99
61 reviews
Very Positive
Tactical RPGWargame
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
18x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Oasis Mission: Colony Sim
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$14.99
116 reviews
Mixed
Conqueror's Blade
2019
Est. copies
≈ 859k–1.4M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
30k reviews
Mostly Positive
MedievalTactical
Thrive: Heavy Lies The Crown
2025
Est. copies
≈ 11k–18k
SteamSpy 500k–1M
Est. revenue
$83k–$223k after Steam's cut $151k–$343k before the cut
$27.99
449 reviews
Mixed
Early AccessRTS

Sizing up your own game? See what its genre can realistically do before you build it.