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How many copies did Xpraize Beta sell?

Estimated copies sold
≈ 25–40
$103–$273 after Steam's cut $187–$420 before Steam's cut
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Xpraize Beta and predicted how it would do from its 8 similar games. Every figure here, including Xpraize Beta's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 393–846k
best case 4.8M (Tabletop Simulator)
Games like Xpraize Beta

A typical game among these

≈ 393–846k copies

≈ $2k–$4.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Tabletop Simulator at ≈ 3.6M–5.9M copies, ≈ $20.0M–$53.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2 reviews in their first month; the range was 1 to 339.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (6 of 8) and Board Game (4 of 8).
The winners
Winners here lead with Tabletop + Board Game, priced around $20.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$240k–$644k after Steam's cut $436k–$991k before Steam's cut
$24.99
1k reviews
Very Positive
Early AccessVR
Chess Ultra
2017
Est. copies
≈ 80k–130k
SteamSpy 100k–200k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$12.99
2k reviews
Mostly Positive
StrategyChess
VR Async Balls
2022
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before Steam's cut
$2.99
1 reviews
1 user reviews
SimulationSports
UNO
2017
Est. copies
≈ 1.9M–3.0M
29x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
GORN
2019
Est. copies
≈ 237k–385k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$19.99
8k reviews
Very Positive
VRAction
Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
40x vs typical
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.8M after Steam's cut $36.4M–$82.8M before Steam's cut
$19.99
75k reviews
Overwhelmingly Positive
TabletopBoard Game
Tsuro - The Game of The Path - VR Edition
2019
Est. copies
≈ 317–515
SteamSpy under 20k
Est. revenue
$871–$2k after Steam's cut $2k–$4k before Steam's cut
$9.99
11 reviews
Positive
RelaxingVR
NOT ME
2023
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$19.99
10 reviews
Positive
Asymmetric VRAdventure

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