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How many copies did Crow Country sell?

Estimated copies sold
≈ 191k–311k
$1.1M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
from 8k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crow Country out and predicted the genre from its 8 similar games. Every figure here, including Crow Country's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 570k–3.2M
best case 27.1M (The Forest)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 570k–3.2M copies
≈ $5.2M–$32.0M after Steam's cut
from ~20k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Gone Home
2013
Est. copies
≈ 956k–1.6M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.6M after Steam's cut $7.2M–$16.3M before the cut
$14.99
18k reviews
Mostly Positive
The Forest
2018
Est. copies
≈ 20.6M–33.5M
33x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
6.0x vs typical
SteamSpy 2M–5M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.2M–$96.1M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
Police Simulator: Patrol Officers
2022
Est. copies
≈ 536k–872k
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.0M–$18.3M before the cut
$29.99
22k reviews
Mostly Positive
SimulationCrime
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 444k–722k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.6M–$12.6M before the cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Enigma of Fear
2024
Est. copies
≈ 245k–398k
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.3M before the cut
$29.99
10k reviews
Overwhelmingly Positive
MysteryInvestigation
Detention
2017
Est. copies
≈ 405k–657k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$11.99
12k reviews
Overwhelmingly Positive
HorrorIndie
Prey
2017
Est. copies
≈ 1.9M–3.0M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.3M after Steam's cut $27.9M–$63.6M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim

Sizing up your own game? See what its genre can realistically do before you build it.