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How many copies did Crow Country sell?

Estimated copies sold
≈ 207k–337k
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
from 8k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crow Country and predicted how it would do from its 8 similar games. Every figure here, including Crow Country's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 591k–3.3M
best case 27.3M (The Forest)
Games like Crow Country

A typical game among these

≈ 591k–3.3M copies

≈ $5.4M–$32.3M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 10k reviews in their first month; the range was 7k to 12k.
The genre you'd be entering
These games
The similar games share Open World (4 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gone Home
2013
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before Steam's cut
$14.99
18k reviews
Mostly Positive
The Forest
2018
Est. copies
≈ 20.8M–33.7M
33x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
The Long Dark
2017
Est. copies
≈ 4.3M–6.9M
5.9x vs typical
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$97.0M before Steam's cut
$19.99
124k reviews
Very Positive
SurvivalOpen World Survival Craft
Police Simulator: Patrol Officers
2022
Est. copies
≈ 574k–933k
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.6M before Steam's cut
$29.99
23k reviews
Mostly Positive
SimulationCrime
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 464k–755k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
Enigma of Fear
2024
Est. copies
≈ 257k–417k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before Steam's cut
$29.99
10k reviews
Overwhelmingly Positive
MysteryInvestigation
Detention
2017
Est. copies
≈ 407k–661k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before Steam's cut
$11.99
12k reviews
Overwhelmingly Positive
HorrorIndie
Prey
2017
Est. copies
≈ 1.9M–3.1M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$15.5M–$41.8M after Steam's cut $28.2M–$64.2M before Steam's cut
$29.99
55k reviews
Very Positive
Sci-fiImmersive Sim

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