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How many copies did All-In-One Summer Sports VR sell?

Estimated copies sold
≈ 1k–2k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 50 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid All-In-One Summer Sports VR and predicted how it would do from its 8 similar games. Every figure here, including All-In-One Summer Sports VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 152k–713k
best case 4.3M (TEKKEN 7)
Games like All-In-One Summer Sports VR

A typical game among these

≈ 152k–713k copies

≈ $185k–$2.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: TEKKEN 7 at ≈ 3.3M–5.3M copies, ≈ $36.2M–$97.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 10 to 6k.
The genre you'd be entering
These games
The similar games share Sports (7 of 8) and Driving (6 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

F1® 23
2023
Est. copies
≈ 437k–710k
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing
Soccer Online: Ball 3D
2017
Est. copies
≈ 368k–597k
SteamSpy 1M–2M
Est. revenue
$100k–$269k after Steam's cut $182k–$414k before Steam's cut
$0.99
11k reviews
Very Positive
SportsFootball (Soccer)
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
NASCAR Heat 5
2020
Est. copies
≈ 98k–159k
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
SportsDriving
KartKraft™
2018
Est. copies
≈ 122k–199k
SteamSpy 200k–500k
Est. revenue
$840k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$24.99
4k reviews
Mostly Positive
RacingImmersive Sim
Barro F
2020
Est. copies
≈ 64k–103k
SteamSpy 200k–500k
Est. revenue
$87k–$234k after Steam's cut $158k–$361k before Steam's cut
$4.99
3k reviews
Very Positive
IndieRacing
F1® 2021
2021
Est. copies
≈ 863k–1.4M
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$19.99
5k reviews
Very Positive
RacingFlight

Sizing up your own game? See how many copies games in its genre usually sell before you build it.