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How many copies did Chernobylite 2: Exclusion Zone sell?

Estimated copies sold
≈ 19k–31k
$209k–$562k after Steam's cut $380k–$864k before Steam's cut
from 766 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chernobylite 2: Exclusion Zone and predicted how it would do from its 8 similar games. Every figure here, including Chernobylite 2: Exclusion Zone's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 769k–1.3M
best case 4.6M (S.T.A.L.K.E.R. 2: Heart of Chornobyl)
Games like Chernobylite 2: Exclusion Zone

A typical game among these

≈ 769k–1.3M copies

≈ $10.9M–$11.3M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: S.T.A.L.K.E.R. 2: Heart of Chornobyl at ≈ 3.5M–5.7M copies, ≈ $57.8M–$155.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 5k to 88k.
The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Open World, priced around $60. The breakout hits carry Free to Play + Multiplayer + MMORPG; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STAR WARS™ Knights of the Old Republic™
2009
Est. copies
≈ 2.2M–3.5M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.5M before Steam's cut
$9.99
34k reviews
Very Positive
RPGSci-fi
Mass Effect (2007)
2008
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before Steam's cut
$29.99
17k reviews
Very Positive
RPGSci-fi
ELEX
2017
Est. copies
≈ 675k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.1M–$23.0M before Steam's cut
$29.99
20k reviews
Mostly Positive
RPGOpen World
STAR WARS™: The Old Republic™
2020
Est. copies
≈ 1.9M–3.0M
3.6x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
76k reviews
Very Positive
Free to PlayMultiplayer
Wasteland 3
2020
Est. copies
≈ 557k–904k
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.1M–$25.3M before Steam's cut
$39.99
22k reviews
Very Positive
CRPGCharacter Customization
The Outer Worlds
2020
Est. copies
≈ 702k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Open WorldAction RPG
S.T.A.L.K.E.R. 2: Heart of Chornobyl
2024
Est. copies
≈ 3.5M–5.7M
6.7x vs typical
SteamSpy 2M–5M
Est. revenue
$57.8M–$155.4M after Steam's cut $105.1M–$239.2M before Steam's cut
$59.99
141k reviews
Very Positive
Open WorldFPS
Terminator: Resistance
2019
Est. copies
≈ 541k–880k
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$39.99
19k reviews
Very Positive
FPSPost-apocalyptic

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