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wishvane

How many copies did Beat Slayer sell?

Estimated copies sold
≈ 3k–5k
$16k–$44k after Steam's cut $30k–$68k before the cut
from 125 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beat Slayer out and predicted the genre from its 8 similar games. Every figure here, including Beat Slayer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–20k
best case 1.6M (Crypt of the NecroDancer)

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 14k–20k copies
≈ $38k–$98k after Steam's cut
from ~446 reviews
Best case
≈ 1.2M–2.0M copies
Crypt of the NecroDancer · ≈ $5.1M–$13.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (6 of 8) and Rhythm (5 of 8).
The winners
Winners here lead with Rhythm + Rogue-like, priced around $17. The breakout hits carry Indie + FPS + Rhythm; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rhythm Fighter
2020
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$50k–$133k after Steam's cut $90k–$205k before the cut
$14.99
456 reviews
Very Positive
ActionIndie
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 301k–489k
26x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.8M before the cut
$19.99
11k reviews
Very Positive
Desert Of The Dead
2019
Est. copies
≈ 13k–20k
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$4.99
436 reviews
Mixed
ShooterAction
Beat Blast
2021
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$32k–$85k after Steam's cut $57k–$131k before the cut
$10.99
421 reviews
Very Positive
Bullet HellMusic
Slash or Die
2016
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before the cut
$4.99
256 reviews
Very Positive
Souls-likeHack and Slash
Beat Hazard 3
2024
Est. copies
≈ 16k–26k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$89k–$239k after Steam's cut $161k–$367k before the cut
$19.99
673 reviews
Very Positive
RhythmMusic-Based Procedural Generation
Crypt of the NecroDancer
2015
Est. copies
≈ 1.2M–2.0M
59x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Deep Dungeons of Doom
2014
Est. copies
≈ 40k–64k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$54k–$146k after Steam's cut $99k–$225k before the cut
$4.99
762 reviews
Mostly Positive
RPGCasual

Sizing up your own game? See what its genre can realistically do before you build it.